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reluctantreceiver ([personal profile] reluctantreceiver) wrote2014-07-24 11:19 am
Entry tags:

APPLICATION

OOC INFORMATION
Name: Wolfy
Contact: Aim/Skype- catfishsuicide Plurk- wolfyttwisted
Other Characters: N/A

CHARACTER INFORMATION
Character Name: Henry Townshend
Age: Canon: "late 20's" Going to go with 28
Canon: Silent Hill 4: The Room
Canon Point: Just before the end-battle when Henry leaps down the hole that he discovered behind his wall.
Character Information: http://silenthill.wikia.com/wiki/Henry_Townshend

Personality:

If you were to walk past Henry, it would probably take you one or two more passes to actually notice him. He’d sooner be part of the furniture than be part of the party. Actually, he'd rather not be at a party at all. Social situations can send him into panic attacks. Thinking about having to be in social situations can make him nauseous. When he does brave the world outside his apartment, he prefers to simply stand back and take everything in as if he were watching a documentary. He is content to imagine conversations between himself and others or photograph them instead of approaching them. When important information needs to be shared, he has a war within himself and usually ends up staying silent. He means well, but doesn't always act on it. He's so prone to keeping his opinions to himself that even if he believes something totally different than you, he’ll usually smile his awkward, vacant smile and go along with it.

Henry often appears to space out, his mouth forming a grim, emotionless line. On the rare occasion he does decide to participate in conversation, his words often become non sequiturs. Mr. Townshend comes in two volumes: a near undecipherable murmur and a startling howl. The poor boy’s not 100% sure how to interact verbally and has problems judging where his inside and outside voice would best fit. His conversations rarely have ‘uhms’ or ‘ah’s’ in them. He’s to-the-point and may even come of as a little rude. His shyness can be mistaken for snobby artistic indifference.

There is one area where he expresses himself without restraint and that is his photography. Henry's photos mostly consist of what would be considered 'weird hipster photos that try too hard' but he can take nice portraits and landscape pictures as well. He used to travel often and take pictures to remember his trips but now he's become a homebody. He was always the one taking photos at family get-togethers.

When he’s not sight seeing and taking pictures, Henry likes reading old books he’s collected over the years, watching television, and having a good smoke. He likes those artsy films where nobody speaks any English or dubbed films. He doesn't have a problem with the voices and mouths not matching up because what he likes most is the way the films are shot and the way the scenes are framed. He probably couldn't tell you what half of them are about.

Henry is lazy. While he grooms himself well enough (or at least well enough not to wrinkle the nose of passers by), he still appears very unkempt. He doesn't bother shaving his face every day or combing his hair or making sure his shirt is tucked in. He doesn't present himself to the world enough to feel the need to impress others. All of his clothing smells like smoke and since he never has visitors he's content to keep his home minimally stocked. A couple of lonely bottles of chocolate milk and wine were all that sat in his fridge for days while he gathered up the gumption to finally figure out why there were chains on his door.

Being thrown headfirst into adventure has put the drowsy homebody on edge. He was fast to give up pounding on his door and windows when the chains appeared but when a big creepy hole opened up in his bathroom he managed to suppress his fear of what he might find on the other side and climb on through. When he encountered the strangeness on the other side, Henry took it all in with a sort of numb awe. He went from crawling through a hole to a weird magical escalator? Okay. He even managed to have an entire conversation with the first person he met on the other side (something he considered a small self victory at the time) but that quickly went south when she was promptly murdered by a ghost. From then onward every new face brought new pain for Henry.

He was either afraid of them like the strange man in the coat or afraid for them such as his neighbor Eileen or the mysterious little boy who was always a step ahead of him. Henry is a sensitive soul. He cares about the well-being of others and feels sorrow when presented with death--going so far as to close the eyes of a deceased person he had only known for a few hours.

Even though he isn’t terribly outgoing, it doesn’t mean he’s completely non-reactive. When given no route of escape, Henry will turn and fight with whatever he can find to protect whoever he is with. Chunks of wood, stray golf clubs, or even broken bottles (if they aren’t broken, he’ll break them) are snatched up and put to use right away. Henry eventually encounters weapons beyond broken pipes and shovels--some serious firepower! Even though he has absolutely no experience using them and terrible aim he tries his best anyway, ready and willing to take whatever the otherwold hands him. The noise makes his ears ring and he recoils with every shot but he keeps collecting bullets.

He quickly loses any squicks he previously had about fighting after facing monster after monster. At first he approaches them at a cringe only to later walk into them swinging his pipe wildly, depending on all the balled up fear he has inside him to propel him through. He’s not afraid to touch scary statues or dead bodies. He doesn't crybaby about slamming his shoes down on bloated blood-sucking slugs or gigantic twitching two-headed baby monsters--and this surprises him. In fact every brave feat he accomplishes surprises him. By the end of his adventure he finishes off monsters with gusto--especially with the shovel. He tries not to let the feeling that he is falling prey to whatever strange grooming this world is imposing on him distract him from his mission but it does anyway. What is this place turning him into? Henry doesn't like change.

One such change being that he has discovered that the long empty halls and creaky bridges and foggy forests of Walter's other worlds have made him very lonely. Lonely! Henry Townshend doesn't get lonely. Henry spends as much time as possible alone. He becomes so starved for human interaction that he takes to watching his neighbor through a hole in his wall whenever he stops by his apartment even though he knows she can't hear him. The only reward he gets for that is a scary rabbit doll pointing accusingly at him. Maybe he deserves to be lonely. He's 21/21. Was all this happening just so this Walter guy could get to him?

He hoards information, having started an extensive paper pile/scrap book made from journal entries and newspaper clippings he has collected during his journey through Walter's other worlds. He is the Receiver of Wisdom as part of the sacraments and he plays his part fairly well. He spends hours wearily pouring over the clues Joseph left behind and sympathizes with him--especially the headaches. He inspects and gathers unusual trinkets he happens upon and quickly starts trying to fit them into the puzzle that his life has become. Anything that's oddly positioned or anything that seems out of place will grab his attention and no doubt wind up in his pockets.

He worries about the well-being of this safe haven. Though his research taught him how to keep the hauntings at bay he's not dumb enough to expect an endless stream of magic candles and necklaces. Besides Eileen, nobody else is going to help him. Every trip back to what he shakily called the "real world" became less and less anticipated as his once safe apartment started to mirror the gross worlds on the other side of the hole. He hates that his one safe place is being destroyed and that thought lights a tiny flame of anger in his chest. At one point he considered just hiding in the tunnels forever since they seemed to be the only places where nothing could attack him.

It was a selfish want though. Eileen couldn't crawl through those holes with him. She didn't even seem to be able to see them which worried him more than anything else. She fought the monsters alongside him. It puzzled Henry that she couldn't see something that barely stood out amongst all of the other weird things the two of them faced. At times Henry wondered if he had finally snapped from being stuck in his apartment. He entertained that thought in order to push onward until it sank in that it was The Receiver and damn it he was going to receive whether he liked it or not. Accepting the terrible things that were happening in front of him as reality instead of hiding behind the hope that he was hallucinating was deeply rattling. Again and again the thought of "Why me?" slammed down on him. He was never into any occult stuff and the only dealings he'd had with Silent Hill was thinking it was a nice place to take photos. It helped to have Eileen there, even if she couldn't see the holes. Misery loves company after all--even misery that gets queasy thinking about being at a party.

In fact, Henry's role seems to be to simply listen. The people he meets do almost all of the talking. When met with monsters or terrible sights, Henry doesn't snark at them or even cry out. In fact Henry never raises his voice once during his entire adventure. By the time he reaches his pull-point, Henry is perhaps even more silent than when he started--anyone could be an enemy. Every sound could be a threat. Is anything even real? Could a scruffy shut-in photographer and an archaeology major do this? Henry feels incredibly dwarfed by the task and once he was all geared up to end the terrible ritual he'd found himself wrapped up in all hope seems dashed to pieces on the floor. Some reward for finally setting foot outside his door.

5-10 Key Character Traits:

Homebody
Skittish
Shy
Spacey
Compassionate
Creative
Protective
Adaptable
Lethargic
Weedy

Would you prefer a monster that FITS your character’s personality, CONFLICTS with it, or EITHER? FITTING PLEASE

Opt-Outs: Werebear, Goblin, Vampire, Shade, Gargoyle

Roleplay Sample:

http://graveyardsmash.dreamwidth.org/447.html?thread=231103#cmt231103


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